It may not receive the mainstream attention of massively-hyped games like Cyberpunk 2077 or annual franchises like Call of Duty, but EVE Online has been a pillar of the gaming community for almost two decades. Books have been written about the rise and fall of major factions, of the different eras of its 17 years of history.
Now, it’s likely another book will be needed just for what EVE has experienced in 2020. For the past five months, its community of more than 300,000 players finds themselves embroiled in a war that’s sent its entire galaxy into disarray and has (so far) caused nearly $700,000USD in digital property damage.
Increased Activity Defense Multiplier (ADM) Industry modifier to make it easier to increase and sustain high industry ADM.
Increased ADM Military modifier to increase the delta between where the ADM drops to level 4 and the value where the Dynamic Bounty System reduces the output of the system.
Science & Industry:
Added blueprints for the new salvage drone variations:
The Salvage Drone II Blueprint can be invented from the Salvage Drone I Blueprint.
'The Dunk' Salvage Drone Blueprint can be purchased from the ORE LP store.
Ships:
Added two new Salvage Drone Variations:
Salvage Drone II
Required skills: Salvage Drone Operation 5
Salvaging 4
Drones: 1
Salvage Drone Specialization 1
Access Difficulty Bonus: 4%
'Dunk' Salvage Drone
Required skills: Salvage Drone Operation 4
Salvaging 4
Drones: 1
Access Difficulty Bonus: 4.5%
Skills:
Added Salvage Drone Specialization skill:
Advanced proficiency at controlling salvage drones. 2% bonus to the max velocity and salvage chance of drones requiring Salvage Drone Specialization per level. Can be acquired directly from the character sheet for 13,000,000 ISK. Required prerequisite skills:
Even before the global coronavirus pandemic, it was becoming rote to point out that people, by and large, were not having a good time in 2020. For one thing, there’s the accelerating devastation of climate change, which has only exacerbated economic and political instability worldwide. There’s also been massive unrest over inequality across the globe, leaving many people feeling helpless to change the tide of history.
So what can a video game do to help anything? If you ask CCP Games, a fair amount, actually. Through their massively popular game EVE Online, CCP says players feel measurable, positive, and utilitarian impacts. Or as they simply label it: “The EVE Effect.” According to internal surveys, CCP claims a full 73 percent of players have made new friends through EVE, and among those who did, 65 percent said their new sense of connection meaningfully improved their real lives outside the game. What’s more, 72 percent said it’s possible that skills they learned in EVE helped them get better jobs. In the MMORPG, players find a complex, virtual environment that naturally cultivates substantive friendships, while teaching people skills that have practical applications day-to-day: ranging from spreadsheet fluency to leadership to better communication. True, that’s not fixing wide-scale global problems, but it’s making people’s day-to-day lives feel richer, and that’s meaningful.
If you’ve wanted to play EVE Onlineusing a Mac, you’ve had to settle for running the game in a compatibility layer (namely Wine) since 2007 — and it has only become more problematic with macOS Big Sur. That won’t be a problem before long, thankfully. CCP Games has revealed that it’s developing a native macOS client that will both support Big Sur and bring some welcome improvements for the space-based MMO.
Most notably, the game will use Apple’s native Metal graphics framework. You should expect “beautiful visuals, features and performance gains,” according to CCP. Other native frameworks should also free up resources and enable proper mouse and keyboard integration. The company is promising to throw its “full weight” behind the native Mac app to provide an ideal experience.