Showing posts with label PVP. Show all posts
Showing posts with label PVP. Show all posts

Sunday, April 11, 2021

Another great fleet last night

Eve Online

Last night was another great fleet. We got a total of 468 million in ship kills and got to have fun with Miss Marisha's gang in Tama. I knew they were around, just didn't know where they were, until I ask my Scout Chip Woodsman if Marisha Malice was in the system. He said she was and he narrowed down where they were and we helped and got the drake kill on the gate.


Here is a small clip from that fight:


 

Tuesday, April 6, 2021

German Frigate Free 4 All

Eve Online



Date: Friday, 04/09/2021 Time: 19:00 DE Meeting
Where: Amarr VIII (Oris) – Emperor Family
Academy Location: The Low Sec System will be announced on the evening TS: ts3.pod-express.de


Basic rules/infos:

  • X-Up in the G-Fleet In-game chat channel (g-fleet.de) for Fleet Invite
  • The overview scan to the extent that you see Fleetmember and Nichfleetmember.
  • "Child protection on yellow" "not on red" in order not to be able to shoot pods (only necessary in the low system).
  • For safety reasons, put Death Clone on the NPC Station in Low.
  • No pods are shot, better take them down from the overview.
  • Fights only take place in the arena. Also not at the WarpIns (e.B. Arena WarpIn @400km) in the arena.
  • You're welcome! use the BM's in the arena and don't warp directly on the opponent (that dictates the decency!).
  • The respective ship is traded via a specific char (see Fleet MOTD).
  • There are additional bookmarks for the NPC Station, Gates or Safespots.
Read More - Pod-Express.de

 

Friday, April 2, 2021

Dying in EVE Online changed my life

Fleet Image

I'll never forget my first real fight against another player in EVE Online—it had taken me, a fresh-faced noobie at the time, almost a month to scrounge up the ISK to buy a beloved Catalyst destroyer, and now I was about to lose it fighting a player in a vastly more deadly assault frigate. As my shields evaporated in a single volley, I began shaking so severely from the adrenaline rush that I couldn't accurately use my mouse anymore.

Dying in EVE Online is intense. Unlike most other MMOs, where you can simply respawn with all your stuff and carry on with your quest, a destroyed ship is gone forever. That loss stings if you don't have the ISK to immediately purchase a replacement. But while I raged in the moment, those memories are some of the strongest I've had playing any PC game. It meant something to lose that ship. There were stakes beyond good and bad endings or plot twists triggered by dialogue choices. EVE Online was the first time I felt the consequences of my actions in a game. The emotional highs and lows that came as a result have defined not just how I think about PC games, but also my career.

Read More - PCGamer
 

Sunday, March 21, 2021

Another charity fleet in the books

 


Over $500M in ship kills and another $30 in donations, awesome work!


Saturday, January 2, 2021

Both Sides Claim Victory In Massive EVE Online Battle






Ragnarök, the death of the Norse gods, played out in EVE Online in the wee hours of New Year’s eve. Hundreds of the game’s mightiest vessels gathered together in the M2-XFE system, and Titans from the game’s two largest factions spent over 12 hours exchanging fire and unleashing their incredibly devastating doomsday weapon systems. In the end, around 250 of these god-like war machines were nothing more than smoldering wreckage, including my own.





The fight was ostensibly over a Keepstar space station, one of the many Death Star equivalent installations that have been besieged during the war of extermination between The Imperium and the PAPI Coalition, with PAPI seeking to permanently remove The Imperium from their seat of power in the game. The station wasn’t of any particular strategic import, but, like many of the biggest Titan clashes in EVE’s history, the objective wasn’t the important part. Over the course of the 12-hour brawl, both sides continually escalated, bringing in more and more Titans, as well as other ships in small windows when measures to prevent large ships from using their jump drives to enter the system faltered. Part of the siege of M2 included a “cynosural jamming field” being erected in the system, removing the ability for jump drives to find a navigation beacon. Over the course of the night, this jamming field was either taken down voluntarily, or sabotaged several times. Though The Imperium came out the victor by number of Titans destroyed, both sides are claiming victory.





Read More - Kotaku


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