CCP Games, the makers of MMO Eve Online, has released its first quarterly economic newsletter, which analyses the population and economy of the game.
CCP Games, the makers of MMO Eve Online, has released its first quarterly economic newsletter, which analyses the population and economy of the game.
It's the first publication of its kind, and has been written by Eve's resident economist Eyjolfur Gudmundsson, who was previously the dean of Economics in CCP's home city of Reykjavik, and assistant Kjartan T Halldorsson.
Unlike most MMOs Eve Online is based largely on user-generated content, and features a highly complex economic model, based around a single persistent world made up of almost 200,000 subscribers.
According to Gudmundsson this creates markets "that behave in the same manner as markets in the real world," and means that managing this element of the game is crucial to its long-term appeal.
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