Monday, May 24, 2021

Online gamers take on COVID-19 analysis


Scientists have been receiving help with vital coronavirus research from an unlikely team of data analysts—players of the popular online computer game EVE Online.

The gaming community has been helping to analyze data from patients with COVID-19 as part of the COVID-IP study, a collaboration between the Francis Crick Institute, King's College London and Guy's and St Thomas' NHS Foundation Trust.

Researchers have been examining the composition of immune cells in the blood of patients with COVID-19 to better understand how SARS-CoV-2 causes disease and why some people end up needing intensive hospital care. Their ambition is to characterize 'immune signatures," identifiable in blood tests, that can be used to guide treatment decisions and give every patient the best chance of recovery.

Saturday, May 22, 2021

CSM 16 - Meet Your Candidates!

Eve Online - Free To Play


In the last week, we have comprehensively reviewed all the CSM applications to ensure that they met the appropriate guidelines and eligibility requirements. It is with great excitement that we present to you your candidates for the upcoming Council of Stellar Management!


From Wormhole residents to War-Dec corporations, these candidates possess broad knowledge about EVE Online and mean to represent a myriad of different gameplay styles. This information is invaluable to us, and while we look forward to working with CSM 16 there is still much work to be done.

The CSM 16 Campaign Period begins now, 20 May, and runs for just over two weeks until 4 June. During this period, you will be able to learn more about your prospective candidates as they look to earn your vote in the upcoming elections. Each candidate has a forum thread on the EVE Online forums with a brief overview of their platform. Since the CSM elections utilize the STV system, it is possible to select a variety of candidates to vote for.

Learning about CSM candidates is paramount! While many will make themselves available in the EVE media sphere, the CSM campaign threads are a wonderful place to learn more about the prospective candidates, interact with them, and follow along with the campaign.

In a continuation from last year, we will also be hosting brief interviews with the candidates, taking place on 25 May - 28 May, live on CCPTV. We’ll announce the interview schedule on 24 May via Facebook and Twitter, so you’ll know exactly when to tune in to hear your favorite candidate. If you can’t attend live, no need to fear! The VoD will be saved giving you ample opportunity to listen to the interviews for any - or all - of the candidates during the voting period.

Thursday, May 20, 2021

New EVE Online music release available now

Eve Online - Free To Play

Ambient Capsuleers! More sounds of the system have just become available via Spotify , courtesy of CCP Oldboy (Baldur Baldursson).

The 20 atmospheric tracks of this fourth EVE Online release will give you that spaced-out Capsule ambience no matter where you are, leaving you blissfully sailing amidst in the black

“The emotional soundscape of EVE deepens pilot’s immersion, allowing them to lose themselves in the wonders of space,” said CCP Oldboy. “The construct of these compositions varies from tonally rich tracks to pure ambient textures, giving focus to the world that is shaped by the players that inhabit it."

You can find Oldboy’s latest to stream on Spotify here.

EVE Academy – Forge Your Path in EVE Online

Eve Online - Free To Play


Academic Capsuleers,

A new resource has been launched to enhance the new player experience in EVE! EVE Academy is a website aimed at giving new EVE Online players the best start by providing a tailored learning experience. It provides a wealth of information designed to help new players decide who they want to be in New Eden.

In EVE Academy you will find links to four career paths representing some of the high-level objectives and gameplay styles to aim for as an Explorer, Industrialist, Enforcer (PvE) or Soldier of Fortune (PvP). Within each path you'll get skill plans, beginner ship fitting examples, and curated links to resources created by the EVE Online community. There’s much more to check out so head over and see how the Academy can help you excel at anything in EVE Online.

The site is currently in beta with a baseline of content already available which will be expanded upon over the coming months. Post-launch, the Academy will also be updated with the latest new player relevant information as new features are added to EVE Online. This site is a part of the ongoing effort of welcoming and helping new players find their footing in EVE Online.

EVE Academy was developed in collaboration with players and will improve with input from the EVE community. You can suggest resources, generic and career specific, as well as provide feedback on EVE Academy either directly on the page, or in the forum thread in the EVE Forums.

Credit - Eve Online

Tuesday, May 18, 2021

Nullification and Warp Module Update – Live Now!

 

Eve Online - Free To Play

Tactical Capsuleers,

An update that changes nullification and warp core stabilizer gameplay is now live, granting pilots of selected ships new tactical options.

The updates have ultimately been implemented to bring gameplay depth and subtlety to the use of nullification and warp core stabilizers, ensuring they serve a more meaningful role across EVE Online and its community.

Nullification and warp core stabilizers now stand as active modules with a very short activation time and a substantial cooldown between uses. That means select ships can now use them tactically, rather than limited ships being able to take advantage of nullification and warp core stabilizers.

Read Article Here - Eve Online


How to Work in the Games Industry, Citizen Science, & Proudest Achievements – In Conversation with EVE Online’s Directors

Eve Online - Free To Play



The vast sandbox MMORPG EVE Online is never far from our thoughts at MMOGames.com. That’s why, every month, our Head of Content Alex Sinclair-Lack sits down for personal, intimate, and outrageously nerdy conversations with EVE’s Creative Director Bergur Finnbogason and Brand Director Sæmundur Hermannsson.

In this month’s conversation, we discussed advice for finding work in the games industry, their proudest in-game achievements, the incredible citizen science achievements of EVE’s Project Discovery, and the perks of working on the greatest sci-fi MMO ever made.

Monday, May 17, 2021

Mobile Observatories – Live on Singularity

Eve Online - Free To Play

Observant Capsuleers,

The brand-new Mobile Observatory is now available for testing on the Singularity test server. This deployable will bring a new tool into the mix for defence against cloaking-based incursions into lowsec and nullsec regions. They will work by periodically pinging system wide, with a chance to decloak cloaked ships which may then be combat scanned and destroyed. To prevent this from having a major effect on active players, a new buff will be applied upon recent activation of your cloak which will offer resistance against the Mobile Observatory.

You can test this new deployable right now on the public test server, Singularity. Connecting to Singularity is as easy as clicking on the server option in the bottom right of the EVE launcher and switching from Tranquility to Singularity. You can then undock and test the functionality of the Mobile Observatory versus cloaked targets.

More information about Singularity can be found in the help article and you can provide valuable feedback in the test server feedback forums.

Wednesday, May 12, 2021

Nullification and WCS Updates – testing has begun!

Nullification

Balanced Capsuleers,

A new update to nullification and warp core stabilizer gameplay is live on Singularity and pilots are encouraged to head to the Singularity server to try out the new changes.

Converting nullification and warp core stabilizers to stand as active modules that have a substantial cooldown between uses will add depth and alleviate concerns around their previous use as a powerful means to escape.

These updates ultimately look to add gameplay depth and subtlety, while ensuring they serve a more productive role across EVE Online and its community.

Head to the EVE Online Singularity guide now to learn about joining the server! Then head to Singularity to join the test.

Do you have something to say about the update? We’d love to hear from you! Head on over to our forum to share your thoughts and feedback.

Sunday, May 9, 2021

Thoughts on 18 Cruiser FFA Proving Grounds

Eve Online

"First of: I get it. Eve is now 18 years old. And on your eighteenth birthday, some of you may have done something a bit crazy as well. Something chaotic. And putting eighteen meta-fitted T1 Cruisers into an Abyssal Arena can get very chaotic very quickly. Mission accomplished?

Well…
The Good

Chaos. I queued up five times. And it was a lot of fun to see people splitting up into little brawls and kite around, accidentially running into the scram-web Thorax and getting shredded by Blasters. Also “gf” to the Caracal that rushed in on my Arbitrator and just overwhelmed my Ancillary Armor Repper with Rapid Lights while I was distracted defanging Berserker Drones from a Vexor. That was just well played. It’s also fun to see the very different approaches to fitting and the market players in Jita surely earned some nice money off this event."

Thursday, May 6, 2021

Exploit notification - Preventing Observatory Flashpoint Sites spawning

 


Greetings,

It's come to our attention that some players are deliberately preventing Observatory Flashpoint sites from being spawned.

Effective immediately the preventing of Observatory Flashpoint sites being spawned is considered an exploit.

If you witness this behavior please contact our customer support by sending in a ticket in the 'Rules & Policies – Exploits' category.

Players who prevent the sites from spawning will be subject to disciplinary action as per the Terms of Service.

Credit - Eve Online

EVE Online Receives Two Major Visual Updates Including Jita 4-4 Interior and Aura

Aura

Capsuleers, rejoice! CCP announced two major visual updates for EVE Online involving the interior of Jita 4-4 Trade Hub and everyone’s favorite AI, Aura.

First up is Jita 4-4. Undoubtedly, this is the most popular exchange hub in New Eden, and as a result, it’s received a pretty major overhaul to its interior. If you were following recent developments, you’ll be aware of its architectural expansion. But with this recent update, the interior has seen some improvements.

This has resulted in a larger interior with improvements to overall cosmetics of the hub. CCP touts the detail on display inside to match the “grandeur” of the exterior. Next time you’re there, be sure to stop by and take a look.

Eve Online will never die, says head of studio after 18 years

Eve Online

Whoever said "nothing is certain but death and taxes" never played Eve Online. The space-faring MMORPG has no central government to shake you down for road money, and space pilots are cloned anew after every ignoble death. After 18 years and countless updates, Eve is one of the longest-running MMOs in the industry. It predates World of Warcraft by over a year. It is older than Facebook. Alongside long-toothed MMOs like Runescape, it has survived where others have fallen. But surely even this infamous generator of sci-fi skulduggery must pay the final toll some time. Well, not according to Hilmar Veigar Pétursson, CEO of the game's developer, CCP.

"It's never going to die," he says.

Pétursson tells me this over a call in a quiet, model-strewn office, red-haired and looking a little fed-up with internet meetings after a year of pandemic lockdown.

"The pyramids, the Great Wall of China, the Bible, like, take your pick," he says. "There's a lot of things that go on forever. The concept of money, the US dollar… These are social constructs and games are no different. They're social constructs. And if they do a good job of being relevant and keeping up with the times, there's no reason for them to end."

Tuesday, May 4, 2021

EVE Online Celebrates 18th Anniversary with Foundation Event

 


EVE Online officially opens the new Foundation Quadrant today, kicking off a series of events to celebrate the game’s 18th anniversary. The event celebrations will include connected in-game story developments, art updates, player rewards, and tie-in with the upcoming annual Capsuleer Day celebration on 6-18 May.


In case you missed it, Quadrants act as EVE Online’s yearly roadmap of sorts. Four Quadrants are released each year with new and improved content and features, along with new game events focused on a particular EVE Online theme and aspect. According to the official CCP news release, the Foundation Quadrant launching today “will embody the pride felt across New Eden within four of its mightiest Empires; the Amarr, Caldari, Gallente, and Minmatar.”

The four empires of New Eden make up the ‘foundation’ of EVE Online, and over the game’s (inter)stellar 18-year run, have come to inhabit their own individual identity. Each empire’s identity has been developed mainly through the in-game actions of the Capsuleers who play them, and CCP wants to spotlight the pride and accomplishments the players have created and represented throughout the game’s history.

How EVE Online Players Saved Real-World Scientists 330 Years of Research on COVID-19

Eve Online

EVE Online is a massively multiplayer online game where players can mine planets, fight other players in all-out war, and fly through wormholes to reach new destinations. Now it’s helping scientists learn more about COVID-19.

Through a citizen science project called Project Discovery, players are able to help scientists in the real world solve problems that need human input, such as helping scientists discover new planets. Over the past year, they’ve been helping scientists learn more about COVID-19.

To date, 327,000 players have completed 1.37 million analysis tasks in-game, which has saved scientists 330.69 years worth of research into how the immune system responds to COVID-19. Speaking to IGN, EVE Online Creative Director, Bergur Finnbogason, explained how the project began.

“This is a project that was initially started by, or at least an idea from, [Massively Multiplayer Online Science CEO and co-founder Attila Szantner] a few years back where he was looking at citizen science projects around the world, all over the internet,” Finnbogason said. “He started seeing this pattern in these projects where basically... these fantastic projects would happen… with super worthy causes… but people would come in, try it once, and then never come back.”

Monday, May 3, 2021

Fan Proves EVE Online Would Make A Great Card Game

Eve Online



EVE Online players make a lot of fan art related to their passion: song parodies, propaganda films, online talk shows. Now, one player is combining their passion for EVE with their passion for another kind of game — collectible card games.

Player Beebles has made about 30 cards for a fictional card game based on people and events in EVE Online. The project is just mockups of cards right now. “Everything that is published should be just considered fan art,” Beebles told Kotaku, “but that doesn’t mean that I don’t think about what the gameplay would be like personally.” The cards feature all the traditional markers of a collectible card game: resource costs, evocative card art, complicated gameplay triggers, and even a “set symbol” to show what imaginary expansion the cards are from.

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